Dojo — gamified levels
Goal: block the attackers without blocking the clients. Enable the rules and order them; the simulation (JS in the browser, nothing is sent to the server) checks what happens to each packet and gives you a score and feedback. All packets are SIMULATION and educational.
1
Block the attackers, not the clients
2
Loopback + established, without locking yourself out
3
Allow SSH, block whoever knocks too often
Loopback + established, without locking yourself out